Friday, September 30, 2016

Games support in Interactive Learning

 Games support in interactive learning
By “game” I am referring to learning through play, active engagement and fun. Students learn through the process of playing the game. Through play, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables. It provides a context for engaging practice and students can learn a     variety of important skills. It also helps develop a variety of connections with the content and can form positive memories of learning. Keeping in mind the importance of learning through games, time to time I focus my teaching through play and games.
As I have already introduced the letters of Dzongkha and simple words to be read, the PP children were provided with two sets of Domino       cards in groups. Children were asked to look at the pictures provided and read the words of domino cards and then arrange or match accordingly. The group completing first without making mistake was declared as winner.
The main motive of this activity is to check how far the children could identify the letters and read and understand the simple words. Both the groups could successfully arrange without much mistakes. It was made mandatory that every children to be engaged in the activity. Thus, it was evaluated that all the children were engaged actively and almost could read it and understand and able to make connections.




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